3: Channel Divinity, Ki Casting, Spellcasting
6: Sacred Strikes
11: Greater Divinity
17: Sacred Flurry
Upon choosing this archetype at 3rd level, your connection to the divine manifests through a specific god's domain. Choose a cleric domain. You gain that channel divinity option as well as the Divine Fist channel divinity option. Once you channel divinity, you can't do so again until you finish a short or long rest.
Channel Divinity: Divine Fist
Whenever you hit a creature with an unarmed strike, you can choose to deal fire damage equal to two rolls of your martial arts die plus half your adept level.
Also at 3rd level, whenever you use your action to cast a spell or use your channel divinity, you can use your bonus action for your flurry of blows, long step, or patient defense.
You've learned to channel divine energy into your martial arts. When you reach 3rd level, your deep connection to a God grants you the ability to cast spells. You have third caster spell progression and your spellcasting Ability is Wisdom.
You start knowing two cantrips of your choice from the cleric spell list. At 10th level, you gain an additional cantrip. When selecting this tradition at 3rd level, choose a cleric Domain. You know all of that domain's spells. At 9th level, you learn an additional 1st-level of your choice from the cleric spell list. At 14h level, you learn a 1st- or 2nd-level spell of your choice.
You can use a holy focus as a spellcasting focus for your Adept spells.
Starting at 6th level, your divine studies allow you to harness sacred energy, infusing them into your attacks. You can choose to have your unarmed strikes deal radiant damage or your domain's Blessed Strikes damage type instead of bludgeoning damage.
At 11th level, you gain an additional use of your channel divinity.
At 17th level, you gain the ability to tap directly into your well of divine energy. Whenever you use your action to cast a spell, or use your channel divinity; you can expend a spell slot to make an additional amount of unarmed strikes as a bonus action equal to the level of the spell slot expended.